Every now and then life gets a bit busier than normal, and this week has been one of those new weeks. Juggling social life, work, gaming, writing, and keeping this blog is still manageable but some of my future reviews may be a bit more delayed than they have been. Honestly I’ve been trying to stay within my due dates for the past few months even if it hasn’t appeared that way, but besides the recent time crunch in daily schedule I picked up three new games this week:
Developed by Ed Key and David Kanaga
Published by Curve Studios
Released October 29, 2013
Review Written February 16, 2014
Originally Posted on Boss Dungeon
Not really knowing what I was getting into, Proteus is one of the few games I picked up during my Playstation Network winter sale binge. Developed by Ed Key and David Kanaga this artistic odyssey leaves the player, or viewer I should say, with more questions than answers. With a minimalistic art style sprinkled with a musical undercurrent, this journey makes you want to believe it has more to offer.
Hey everyone, I’ve been trying to catch up on some reviews and get through some recent games lately. I’ll have a review for Proteus shortly published and then a review for the Last of Us: Left Behind DLC. I’m also fixing some of the time heist’s blog layout as well as trying to get a better background and header set up. This week I have a big bundle of games that I picked up. At the beginning of the week I found Tales of Symphonia (GC) and Final Fantasy: Crystal Chronicles (GC) at my local Dimple Records. Then throughout the week I picked up Super Smash Bros. Melee (GC), inFamous (PS3), inFamous 2 (PS3), System Shock (PC), System Shock 2 (PC), Black Mesa (PC), Dungeon Keeper (PC), and the Last of Us: Left Behind DLC (PS3). Finally beefing up my Gamecube collection as it is still fairly small. Though there are more games added to the backlog, I’ll still attempt to get through each of them. Hope everyone is having a great three day weekend!!!
Grand Theft Auto V (PS3)
Developed by Rockstar North
Published by Take-Two Interactive
Released September 17, 2013
Review Written February 3, 2014
When Grand Theft Auto V was revealed a few years ago I had been anticipating the day when I’d finally get my hands on it. As a longtime fan of the series, I was eager to see what Rockstar studios would be delivering as it was previously stated that GTAV would build off of the heist mission from GTAIV and focus on heists as the game’s central theme. GTAV does deliver on its promise of pursuing in-game heists while bringing some new features to the table, but this came at the price of leaving some traditional features from the series in the dust.